Display and sounds

This is where Régence becomes your board. The two tabs — Display and Sounds — dress the hours spent over games.

Board themes

The Display tab’s gallery presents themes as real thumbnails: the classic flat tones, and the photographic marquetry boards — walnut, oak, marble, slate — composed square by square like a real board. The combined preview at the bottom shows the theme + pieces duo in situation, updated at every click.

Piece styles

More than twenty-five styles, presented as a gallery — from classic to contemporary (Lichess sets, CC BY-SA 4.0 license). And an open door for collectors: dropping a folder of 12 SVGs into the app’s resources adds a style to the gallery — the exact path is shown in the tab.

Notation

Move notation picks the pieces’ language: French (R/D/T/F/C) or English (K/Q/R/B/N). The setting applies everywhere — move list, engine lines, PDF report.

Appearance and tooltips

Appearance follows the system or forces a mode; Show tooltips on hover can be switched off “for a calmer interface once you know the app” — the help bubbles disappear, the shortcuts stay.

Preview’s ghost pieces

Show the Preview on the board, checked by default, governs the translucent pieces of Preview mode and nothing else. Unchecked, Preview no longer places anything on the board — but everything else carries on identically: the choice of sources, the arrows, the lines panel, Tab and Shift + →. The lines still browse exactly the same, they simply stop overlaying the real pieces. A setting for those who would rather read a line than see it.

Sounds

The Sounds tab sets the ambience: activation, volume, and the sound packSynthesized (generated on the fly, default) or Wood (recorded move and capture sounds, public domain CC0).

For the demanding: personal .wav/.mp3 files dropped in the indicated folder (named move, capture, check, checkmate, gameStart, win, loss, draw, illegal) take priority over the pack.